Ripped out SQLite


I spent 2 days ripping out SQLite. I love having a light SQL database to work with - it definitely helped me prototype some design quickly. However, dealing with saving/loading the .db across different platforms was giving me issues, and so I am switching to just using Godot's built-in custom resources feature. It's been going well, and it helped me clean up my code.


I did have to basically re-write all of the functions in my game, and based on some of my recent work on Camp Check, I made some design changes, too.

TLDR: an optimization patch

Files

exp_win.zip 17 MB
Jun 18, 2022
exp_linux.zip 17 MB
Jun 18, 2022

Get Chummer [v0.15]

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