Made for Godot Wild Jam 2020
Project by: Gryphons & Golems
(collab: St Gryphon & Board Golem)
Wildcards: pet the dog and passage of time

Two phases to the game: Nest & Scavenge
Controls: left and right for movement, down for action (ASD and controller works, too)

Possible actions:
Dive on a resource to pick it up
Sprint if no resources are nearby
Return home to your nest
Pet the dog

Enemies: avoid red birds and cats

During Nest, you just keep track of your three resources to gather: worms, twigs, and lint. Every day, you will consume some resources from each pile.


Win conditions: If your babies survive 10 days, you win.
Loss conditions: If any of the 3 resources drop to zero.


Credits for Assets:

[LPC] Cats and Dogs" Artist: bluecarrot16 License: CC-BY 3.0 / GPL 3.0 / GPL 2.0 / OGA-BY 3.0 [http://opengameart.org/content/lpc-cats-and-dogs]

[LPC] Birds" by bluecarrot16, commissioned by castelonia. [https://opengameart.org/content/lpc-birds]

Music from ZapSplat.com

Flora by Kenney.nl - the legend

Download

Download
best-nest-linux.zip 23 MB
Download
best-nest-windows.zip 22 MB
Download
best-nest-MacOS.zip 24 MB
Download
bestnest.zip (source files) 9 MB

Comments

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(1 edit)

I like the game, controlling the bird is the nice part. the art and sounds are good.
But I get confused at the end, I don't know if that a glitch or the game meant to be played like that:

  • I run into the red birds and cats just to see what's happen but nothing did. in fact the birds stop follwing me and goes in one direction.
  • The resources I pick up become infinite and don't despawn.
  • I started controlling multiple bireds and I can't return to the nest.

1) getting hit by the red birds should have a 100% chance to clear your current inventory, cats are 30%-90% depending on your encumbrance (visually indicated by home arrow color/size) - I could see the birds stop following you because they were supposed to see if you are carrying worms or not

2) infinite resources is definitely a bug

3) controlling multiple birds and being unable to go home is DEFINITELY a bug

thanks for identifying these issues and glad you enjoyed the game when it was playable :D

Thanks for highlighting the first point about the inventory, I didn't notice the inventory in the beginning, I was just focus on the birds.

But I replayed the game, and still, nothing happened. There is a sound when a hit by them but I don't loss any thing from the inventory. It must be a bug or somthing.

I do like this handmade art. Looks so cute and comfortable. I enjoyed.

Congrats for your submit! The concept is very cool and the pixel art is fine!

If I may, I would advise some features:

  • A return to title screen button on the game over screen?
  • Maybe put the accelerate button on the up arrow instead of the down arrow (as it is already used for another function)?
(+1)

Both great additions, and we consciously made the decision to design with only one "action" button, mostly to see how terrible the logic would be to code it. It was definitely annoying for both us as coders, and more importantly, it seemed confusing for the player lol. We would definitely use your advice in the future.

(1 edit) (+2)

Cool game ! I love the idea. The bird is a little hard to control though.

Congratulations !